luciazephyr: Book of the Still, the time traveler's lifeline (Default)
Lucy ([personal profile] luciazephyr) wrote2010-02-24 06:22 pm

(no subject)

So um.

Anyone else seriously interested in going into the gaming industry as a career and know anything about what courses to take in college? Mum and I are both looking at the Uni of Phoenix's online program for some education.

-Lucy

ETA: Research says knowing C++ is tres important. Also knowing someone in the industry helps a lot. Also also, taking a course in game design is nice, but having a major in history/philosophy/etc with electives in tech writing, programming, gen design, and the like also works well.

And I need to get a PC capable of playing games because mods are excellent for resumes.

[identity profile] moonlitsiren.livejournal.com 2010-02-24 03:32 am (UTC)(link)
As someone else stated, it depends on what part of the industry you're interested in. There are all kinds of opportunities for art people, but you also need people working in sounds design, translation, scripting/story boarding, legal, PR, etc. Of course, you also need your code monkeys that figure out how to make all that fun stuff work in game as well. If you wanna work in code, you should probably start learning C, Java, and C++. I don't really know much about coding stuff, but I know that they like you to pick a hardware or software side to specialize in after a while.

Best of luck to you!

[identity profile] lucia-tanaka.livejournal.com 2010-02-24 03:37 am (UTC)(link)
I have no art ability, so I'd be shooting for something else. I do like localization/translation, I must admit. I wonder if there's a market for English to French? Hm.

I DLed a C++ compiler. I don't understand how any of it works, so at the least I have to google for tutorials.